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- GRAND THEFT AUTO III 10 YEAR ANNIVERSARY EDITION SERIES
- GRAND THEFT AUTO III 10 YEAR ANNIVERSARY EDITION FREE
That sounds really silly, but it's just the knee-jerk reaction. Going to the top of a skyscraper lets players see the entire city, and it comes off as comically small by modern standards without a shroud of fog or mist to give off that sense of scope. One thing players will notice right away, though, is that visually, San Andreas appears to have lost some of its fog, which hurts immersion.
GRAND THEFT AUTO III 10 YEAR ANNIVERSARY EDITION SERIES
The lighting is mostly excellent, and the first serious trip to more nature-minded places for the series has clearly seen some trees and shrubs swapped out for much better-looking offerings. San Andreas is the game in the trilogy that needed the least help.Įven so, romping through Los Santos as CJ is a wow-worthy moment for players who have done so before. Instead of spamming the swap-weapon button like in the original release, players can now pop open a weapon wheel (while time gets slowed) and quickly cycle to what they want. Vice City expanded on the arsenal and, well, pretty much everything from GTA III, so now is a good time to mention the upgraded weapon wheel. It's remarkable to see how the mission variety and options presented to the player built so strongly upon the base of its predecessor. Still, the vibe the original game set remains, and Vercetti's journey is still a blast to play. There are some critical missing pieces that hurt the game's identity. What damages the experience from a presentation standpoint, at least for those who have played it in the past, is the lack of all the licensed music. Many areas are just too dark-ducking into an alley, for example, is like somebody flicked a light switch. Namely, things seem to oddly go in the other direction. As great as the new lighting system is, Vice City shares the same visual mishaps as the other two in the package.
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Tommy Vercetti's wild trip through the 80s enjoys many upgrades and suffers similar setbacks.Ī funny drawback? The sun glares too brightly at times in a way that just doesn't mesh well with the new lighting work. The story itself still pales in comparison to the next two, and the missions rely on a frustrating timer far too often, but that it can still be enjoyable speaks to just how great it originally was all those years ago. This doesn't mean shooting and driving aren't still clunky by modern standards, but it's certainly the best this game has ever felt from a gameplay perspective. It's a similar story for driving vehicles, with gas and brakes helpfully placed on shoulder triggers instead of face buttons. It by no means feels as good as GTA V, and enemies sort of just stand there in a stupor without reacting to the lead getting pumped into their bodies before collapsing, but it's still quite a bit better than the original.
GRAND THEFT AUTO III 10 YEAR ANNIVERSARY EDITION FREE
Gunplay also gets a modern boost with the ability to free aim or use the lock-on feature.
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The inclusion of a minimap that lets players set waypoints sure doesn't hurt, either. GTA III, and in the case of the two other offerings here, gets a new checkpoint system that removes frustration and wasted time. One area without that sort of give and take is the souped-up gameplay. But there are so many noticeable issues that it makes for easy screenshot meme material and gives off an unpolished feel. But contrasting with that, some absolutely botched character models somehow manage to look worse than the originals.Īs a whole, GTA III and the other two games look stunning within their cartoonish art style thanks to some modern technology. It's amazing to see some of the revamped interiors to inaccessible buildings that give the world a lived-in feel. Otherwise, and this applies to the entire trilogy, the visuals are a serious give and take. And sound design, including music, now comes through with modern delivery for a more immersive experience. It's clear there has been a texture bump across the board, too. Better lighting means more dynamic shadows, whether it's shadows cast from a streetlamp, headlights or something else. For those who have experience with the older versions of GTA III, their jaws hit the floor.
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This is where the new lighting system developed for the trilogy really shines. GTA III changed the gaming industry forever in a multitude of ways, so it's an absolute blast to see it revived with some upgrades all these years later.